Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

by LaMothe, Andre
ISBN: 9780672318351
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Overview

  • Format: Trade Paperback
  • Author: LaMothe, Andre
  • ISBN: 9780672318351
  • Condition: Used
  • Dimensions: 9.06 x 2.61
  • Number Of Pages: 1759
  • Publication Year: 2003

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  • Excellent resources and still very much relevant

    Would Recommend
    Jon R. - 1 month ago

    Andre's classic game dev book that gives you thousands of pages of details on how to build your own game engine. While this book uses C++ the details apply to any language, as the math and techniques are timeless. Would highly recommend for anyone getting into game dev and wants to understand some of the lower level details. If you are building your own game engine, this is a must.