Warcross

by Lu, Marie
ISBN: 9780399547973
4 (1)
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Used - Trade Paperback - 9780399547973

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Overview

From #1 New York Times bestselling author Marie Lu--when a game called Warcross takes the world by storm, one girl hacks her way into its dangerous depths.

For the millions who log in every day, Warcross isn't just a game--it's a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships--only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she's going to be arrested, Emika is shocked when instead she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika's whisked off to Tokyo and thrust into a world of fame and fortune that she's only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.

In this sci-fi thriller, #1 New York Times bestselling author Marie Lu conjures an immersive, exhilarating world where choosing who to trust may be the biggest gamble of all.

  • Format: TradePaperback
  • Author: Lu, Marie
  • ISBN: 9780399547973
  • Condition: Used
  • Dimensions: 8.20 x 1.20
  • Number Of Pages: 416
  • Publication Year: 2018

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  • Young Adult noir in a vibrant neon rainbow future

    Scott M. - 3 years ago

    A young hacker up to her ears in debt accidentally glitches herself into the middle of the opening ceremony of the world's biggest virtual reality championships. She quickly finds herself invited to Tokyo to meet the creator of the games, and is thrust into a complex web of intrigue and suspense as she struggles to find out who is plotting trouble and what exactly it is that the conspirators want, and who they are. She must manage her suddenly very busy life: investigating, training to compete in the championships, and even possibly falling in love. Warcross moves at breakneck speed and is a fun cyberpunk-inspired romp set in a fully realized and enchanting-to-imagine near future where reality and the wondrous worlds of virtual and augmented reality all co-exist together through special goggles and lenses. At once a noir-inspired detective story full of criminals and hacking and assassination attempts, Warcross is also an unlikely romance between outsiders, and a brilliant frenetic display of competitive augmented life that is waiting for us in a future that's just around the corner. An exciting thrill ride, I finished the second half of the book in one fevered reading session. Now I await the certain-to-appear sequel to find out the answers to the questions that remain.

    HPB Staff Review